Survive the Night Progress Update #4
Hey everyone! Just wanted to give an update on Survive the Night. I have decided to move onto a different design of the game instead of the ninja village idea I had at the start. I found I was burnt out of the idea, and found a better way to express the game I wanted to make, which is now a zombie survival game where you can shoot the zombies to earn points, while also surviving for as long as you can! This was a big week for production, as I had to find new assets, create a new main level, add new player and enemy characters, add a shooting feature, collisions, and get the zombies to spawn in at random places and times. Fortunately, I was able to do all that, while adding some other features in like a camera that follows the player around. Now that the bulk of the game is made, I will be moving onto creating a main menu for it, as well as adding in a point and time system you can see when playing the game. I also plan on adding either more details to the map or expanding the map at a later date to add more room for the player to move around in.
Survive the Night
Status | In development |
Author | JDHST6 |
Genre | Survival |
Tags | 2D, Godot, Pixel Art, Singleplayer, Top-Down |
More posts
- Survive The Night Progress Update #9Apr 27, 2023
- Survive The Night Progress Update #8Apr 17, 2023
- Survive The Night Progress Update #7Apr 11, 2023
- Survive The Night Progress Update #6Mar 30, 2023
- Survive The Night Progress Update #5Mar 25, 2023
- Survive the Night Progress Update #3Feb 24, 2023
- Survive the Night Progress Update #2Feb 17, 2023
- Survive the Night Progress Update #1Feb 09, 2023
- Announcing Survive the Night!Feb 02, 2023
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