Survive The Night Progress Update #8
Hi everyone! For this week, I was set back a little bit on being able to get a timer to work for the game, so I plan on taking this week as well to find a way to make a timer work the way I want it to. Also, I just spent the rest of this week improving on some things already in the game. I also have a plan on adding a quality of life update that updates some of the text and font I am using, as I want to try to make it more unique than using the base font that comes with Godot. As said in the previous devlog, I am quickly running out with things to add to the game, whether that is good or bad, and I find the game to be almost in the state I want it to be in. Thank you for following along with me through these last couple of weeks and I hope to release more updates next week!
Survive the Night
Status | In development |
Author | JDHST6 |
Genre | Survival |
Tags | 2D, Godot, Pixel Art, Singleplayer, Top-Down |
More posts
- Survive The Night Progress Update #9Apr 27, 2023
- Survive The Night Progress Update #7Apr 11, 2023
- Survive The Night Progress Update #6Mar 30, 2023
- Survive The Night Progress Update #5Mar 25, 2023
- Survive the Night Progress Update #4Mar 02, 2023
- Survive the Night Progress Update #3Feb 24, 2023
- Survive the Night Progress Update #2Feb 17, 2023
- Survive the Night Progress Update #1Feb 09, 2023
- Announcing Survive the Night!Feb 02, 2023
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