Survive The Night Progress Update #8


Hi everyone! For this week, I was set back a little bit on being able to get a timer to work for the game, so I plan on taking this week as well to find a way to make a timer work the way I want it to. Also, I just spent the rest of this week improving on some things already in the game. I also have a plan on adding a quality of life update that updates some of the text and font I am using, as I want to try to make it more unique than using the base font that comes with Godot. As said in the previous devlog, I am quickly running out with things to add to the game, whether that is good or bad, and I find the game to be almost in the state I want it to be in. Thank you for following along with me through these last couple of weeks and I hope to release more updates next week!

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